Thinking particles x particles c4d
* the maximum number of particles can be set by linking the emitter to any polygon object (including parametric objects) - this is useful in conjunction with the Cover/fill modifier when you want each vertex of an object to be covered with one, and only one, particle * particle emission from an object can be controlled by a shader or by a texture tag dragged in from the object, and the particle colour can be set to the colour of the surface from which it was emitted * a new Sound tag, which can drive the emitter birthrate and particle speed using a.
#Thinking particles x particles c4d manual#
* another new modifier, 'Clear flags' does what its name suggests - clears one or more of the internal flags or switches held by each particle which determines how the particle is affected by other modifiers its use is fully explained in the updated manual * a new modifier called 'Change particle group' will allow you to change the group number of any particle - this is used by the other particle modifiers so that a modifier can act on one specific group of particles * compatibility with MAXON's licence server Caching is done with a separate cache object which automatically caches all X-Particles objects in the scene * a caching system: all the features of X-Particles are cached and the cache can be used to scrub through the animation using the timeline (try doing that in Thinking Particles!). These include (this is not a complete list): There are quite a lot of new features in v1.2.
This is a free upgrade for registered users. Version 1.1 will run on R14, but with some minor issues, so users are recommended to upgrade to v1.2. X-Particles v1.2 is compatible with C4D R14.